feat: add solo dialogue option #19

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Zetsuboushii merged 2 commits from #17/solo-dialogue into main 2026-07-08 16:31:26 +00:00
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Zetsuboushii added this to the b1.0 - MVP milestone 2026-07-08 13:40:19 +00:00
Zetsuboushii scheduled this pull request to auto merge when all checks succeed 2026-07-08 13:40:27 +00:00
Zetsuboushii removed this from the Shmup Board project 2026-07-08 13:40:47 +00:00
Zetsuboushii removed this from the b1.0 - MVP milestone 2026-07-08 13:40:49 +00:00
@ -84,0 +86,4 @@
int iddra_talking = (strcmp(line->character_name, "Iddra") == 0);
dialog_draw_portrait(context->left_character, 0, portraitY,
!iddra_talking);
Collaborator

ist hier die bedingung richtig? iddra sollte ja eigentlich kein shadow sein wenn sie redet

ist hier die bedingung richtig? iddra sollte ja eigentlich kein shadow sein wenn sie redet
Collaborator

wurde gefixt. lgtm

wurde gefixt. lgtm
Zetsuboushii marked this conversation as resolved
marcel-kucera left a comment

lgtm

lgtm
Zetsuboushii deleted branch #17/solo-dialogue 2026-07-08 16:31:26 +00:00
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